i get a lighting bug when playing Siberia in the beginning of entering the base
doing a vid_restart fixes the issue. does anyone know what could cause the flickering lighting?
the corpse at the end also renders through the texture at certain angles and distances
EDIT:
the flickering lights was caused by me disabling culling with various settings. i noticed when you disable culling with "r_nocull 1", objects turn black at a certain distance in Siberia.
that led me to enable all other culling options (ghl_no_cull "0", ghl_pre_cull "1", gl_cull "1") which ended up fixing the flickering alpha texture things in the video. the corpse still renders threw the alpha floor texture though on default settings.
Siberia Flickering Lighting Bug
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