- Match Day: Wednesday
- Match time: 7 PM UK and 8 PM UK
- If a clan does not show up within 10 minutes after starting time, the opponent has the right to claim a default.*
- Rematches need to be played within 14 days.*
- Standard Pause Time: 5 minutes for each clan*
- Standard Waiting time: 10 minutes*
- *unless both clans agree differently
Admins
- No pauses allowed during flagprogression.
- Abuse can be reported to the director.
- The admin has the right to warn people followed by a kick, in case of offensive behaviour.
Trickjumps
- Trickjumps used to access areas ontop or outside of the map are not allowed.
- Jumps involving a second player or c4's are not allowed.
- Examples:
The roofs on dust2002/2001.
The roofs on irqctf1.
The high containers on ctfharbour near middle armor.
The roofs on irqctf2.
Tournament Structure
- There are groupstages followed by knockoutstages.
- The knockoutstages consist of a winners and losersbracket.
- Each knockoutstage has a round of 3. Meaning you have to win 2 out of 3 games to advance to the next round.
- Each knockoutstage has 1 assymetrical map that you need play twice, in the event that both teams win once, a 3rd map needs to be played which will be a symmetrical map.
- In a case of 8 team signups, the 8 teams will be divided in 2 divisions for the groupstage.
- 6 teams will advance from the groupstage to the knockoutstages.
- Teams who were defeated in the quarter finals, are moved to the losers bracket for a second chance.
- The winner of the winners bracket, has a 1-0 advantage for the grand finals when playing the winner of the losers bracket.
- When a match reaches a draw towards the 21 minute mark, timelimit will be set to 0 and the team who captures the next flag, wins.
Cheating Prevention
- All players require UAC3.
- Grey/Black screenshots are allowed but these players must use the recording fix.
- Demos need to be posted on the forums within 48 hours, negligence or refusal may lead to a default or rematch.
- Cvar-checks are enabled.
- Match Admins will record every match, these demos will be re-recorded with wallhack vision and published on the website or forums.
- Not allowed: Coloured Heads and Green/Pink armors.
- Admins will use IP-loggers in every match.
- The following players are permanently banned: Julien
- After every match, UAC reports will be posted on the public boards.
Penalties
- Flagpass: deduction of 2 flagcaptures of that game.
- Possession of cheats: Season Ban
- Usage of cheats: Permanent Ban
- Skin Modifications: Warning, followed by a season ban at the 2nd time.
- Trickjumping: deduction of 2 flagcaptures of that game.
- Default win: 3 points +5 flagcaptures per game
Server Settings
- Infinite ammo off.
- Realistic damage on.
- Bullet only.
- Claymores disabled.
- Flagdrop disabled.
- Phosphorusgrenade disabled.
- Teamchat only.
- Cvar-checks enabled.
- Timelimit = 21 minutes.
Clanleaderpolls
- When a poll has an undecided outcome. The director has the final decision.
- Polls created to change the outcome of a previous poll, can only be applied in the next season.
- Polls to ban players are only valid with delivered evidence of the accusation. (ie: demos, uac screenshots, serverlogs, ...)
- Clanleaders can not create polls that change the structure of a tournament.
- Clanleaders can not create polls that change the punishment of cheating.
Prize Information
- 5vs5: €100 (€80 for the winner, €20 for best fair play team)
- 3vs3: €45
- 2vs2: €40
- 1vs1: €15
- Prizes are distributed at the end of the season.
Specific rules
- Clanhoprule: Players are not allowed to play for another clan within the timeframe of 1 week. For example: Dutch played for TT in week 1 and thus isn't allowed to play for EF in week 2. If the player, however, hops again to a third clan, he won't be allowed to play for 5 weeks.
- Exception on the clanhoprule: When a clan has less than 8 players on the memberlist in clanleadersection.