Command | Description |
ff_spring | Force Feedback. Simulate the spring. |
ff_tension | Force Feedback. The pulling force from the axially device. |
ff_usejoy | Force Feedback. Use joystick. |
ff_usemouse | Force Feedback. Use mouse. |
fx_load | Load effects from filename. |
fx_save | Save a built effect to file. |
joy_advancedupdate | Apply the advanced axes settings. |
-mlook | When used the mouse forward and back movement will stop to make the player look up and down. |
+mlook | When used the mouse forward and back movement will make the player look up and down. |
info | Display infos of the server. |
sv_precache | Send some server sided data to client. |
itemdrop | Remove your current item. |
itemprev | Switch item to the last one. |
itemnext | Switch item to the next one. |
itemuse | Use the current item. |
weaponbestunsafe | This will change your current weapon to the unsafest of your inventory. |
weaponbestsafe | This will change your current weapon to the safest of your inventory. |
weaponlose | Remove your current weapon. |
weapondrop | Remove your current weapon. |
weaponselect | Weapon selection by entering the ID. |
weapnext | Switch weapon to the next one. |
weapprev | Switch weapon to the previous one. |
reload | Reload your weapon. |
go | Teleport upon the vector [x,y,z] desired. |
makewp | Places a waypoint in waypoint edit mode. |
makewpj | Places a waypoint that the bot will jump at in waypoint edit mode. |
makewp_nv | Places a special kind of waypoint, which the bot will be forced to even if it has no visibility. Not recommended unless you absolutely must use it (usually handy if you can't get the bot to use a ladder properly). |
makewp_el | Places an elevator waypoint. The bot will wait at this waypoint until an elevator type entity is under the point. Use these points sparingly and carefully, unless you want the bot getting stuck at elevators a lot. |
makewp*_l | Appending _l to any makewp command (e.g. makewp_l, makewpj_l, makewp_el_l, etc) will create the point inside a waypoint trail after the waypoint you are currently looking at (meaning the data for the waypoint you're looking at is displayed in the center of your screen). If you are looking at waypoint 93, for example, using makewp_l while looking at that point will insert a waypoint where you're standing as waypoint 94, and bump waypoint 94 up to 95. |
remwp_l | Works similarly to makewp_l, except it removes points in the middle of a trail. |
remwp | Removes the last placed waypoint in edit mode. |
teletowp | Teleports to the last placed waypoint in edit mode. |
writewpfile | Writes waypoints to a file after you're done placing in edit mode. |
listpickups | List of all available pickups. |
turnonmissionmsg | Display the mission message to the top of your screen. |
turnoffmissionmsg | Stop the mission message. |
givemoretutorial | Remove your entire inventory for the .44 pistol. |
givesnipertutorial | Remove your entire inventory for the sniper rifle. |
entlist | Display a list of entities loaded from BSP. |
playerlist | Show the list of currently connected players in the server. |
teamview | Select one of your team-members to switch to 3rd person camera view. |
gimme | Spawn entity. Followed by entity name. |
wave | Player animation. Followed by a number from 1 to 3 (4 for female skin). |
putaway | Toggle display for either score, help or inventory (disabled). |
killallmonsters | Kill all single player bot(s). |
kill | Make the player commit suicide. |
phantom | No clip mode. |
ninja | Invisible mode (only for single player). |
heretic | Invincible mode. |
updateinvfinal | Max ammo (can stack to the current ammo). |
defaultweapons | Reset your inventory for the level specific default weapons. |
bigelbow | Set your inventory with: 100 C4, 100 grenades, 100 flashpacks, night vision, machine pistol, machine gun, slug thrower, rocketlauncher, flame thrower, microwave pulse. |
elbow | Set current item/weapon(s) list to: 100 C4, 100 grenades, 100 flashpacks, night vision, pistol, pistol2, shotgun, sniper rifle, assault rifle. |
playlevel | Set current weapon/item to : pistol (132 ammo) and 2 c4. |
destroyents | Destroy all entities except lights, equip items and misc items |
loadpoint | Loading AI navigation points from file. |
help | Display the help screen. |
score | Show player score (default key: Q). |
say_team | Send a message to players only on your team. |
say | Send a message to all players on the server. |
players | Show player name and their score. |
listignore | Check the list of ignored player(s). |
unignore | Allow access to see message from a specific person. Followed by player name or ID. |
ignore | Remove access to see message from a specific person. Followed by player name or ID. |
remfave | Remove server into your favourite list. Followed by server IP. |
addfave | Add server into your favourite list. Followed by server IP. |
savekeys | Save your bind configuration. |
saveconfig | Save your game configuration. |
cl_touch | Basically used for map scripting. Makes sure Windows keeps an eye on these files. |
reset_predn | Reset prediction when weapon predicting is enabled. |
precache | Toggle the preloading of all necessary files before the map starts. |
rcon | Use server command via remote control. |
reconnect | Reconnect to the server. |
connect | Connect to a game server. |
exit | Exit the game and return to the operating system. |
quit | Exit the game and return to the operating system. |
maxfpsfromrate | Set the maximum fps via the value from rate. |
stop | Stop the recording of a demo. |
record | This command will start the recording of a game demo. |
changing | Execute the command for changing map. |
snd_restart | Restart sound driver. |
userinfo | Display some infos of your client. |
skins | Show client list of Team name / skin |
ping | Display the network latency times for all players on the server. |
serverstatus | With the server's name or ip. Remotely display some server infos. |
pingservers | Display with some infos of servers located in LAN, Favourites and GameSpy. |
pause | Temporarily stop the game. |
cmd | Send a command directly to the server. |
-klook | When used the forward and back keys will stop to make the player look up and down. |
+klook | When used the forward and back keys will make the player look up and down. |
-use | When used it will stop to activate objects in the game. |
+use | When used it will activate objects in the game. |
-weaponExtra2 | Toggle negatively the extra possible action for the selected weapon. |
+weaponExtra2 | Toggle positively the extra possible action for the selected weapon. |
-weaponExtra1 | Toggle negatively the extra possible action for the selected weapon. |
+weaponExtra1 | Toggle positively the extra possible action for the selected weapon. |
-altattack | When used the player will stop to fire the alternate attack. |
+altattack | When used the player will start to fire the alternate attack. |
-attack | When used the player will stop to fire the gun. |
+attack | When used the player will start to fire the gun. |
-speed | When used the player will walk. |
+speed | When used the player will run. |
-leanright | When used the player will stop leaning right. |
+leanright | When used the player will lean right. |
-leanleft | When used the player will stop leaning left. |
+leanleft | When used the player will lean left. |
-moveright | When used the player will stop to move right. |
+moveright | When used the player will start to move right. |
-moveleft | When used the player will stop to move left. |
+moveleft | When used the player will start to move left. |
-strafe | When used the turn left and turn right keys will once again perform their original functions. |
+strafe | When used the turn left and turn right of your mouse will change for strafing functions. |
-lookdown | When used the player will stop to look down. |
+lookdown | When used the player will start to look down. |
-lookup | When used the player will stop to look up. |
+lookup | When used the player will start to look up. |
-back | When used the player will stop to move back. |
+back | When used the player will start to move back. |
-forward | When used the player will stop to move forward. |
+forward | When used the player will start to move forward. |
-right | When used the player will stop to turn right. |
+right | When used the player will start to turn right. |
-left | When used the player will stop to turn left. |
+left | When used the player will start to turn left. |
-movedown | When used the player will stop to move down. |
+movedown | When used the player will start to move down in liquids. |
-moveup | When used the player will stop to move up. |
+moveup | When used the player will start to move up in liquids. |
centerview | Centers the player's view. |
cd | Control the playback of music from the CD. |
terrain | Type of terrain (ex: TRN1). followed by file name. |
cloud | Usage: cloud <type> <density> <angle> <speed> <red> <green> <blue> |
sky | Set the sky. Followed by name. |
sizedown | Decrease the screen size for the game. |
sizeup | Increase the screen size for the game. |
loading | Open the loading sequence. |
timerefresh | Calculate the time for the system to render 1 frame. |
usermisc | Display some miscellaneous infos. |
userammo | Display the current user ammo. |
useritems | Display the current user items. |
userweapons | Display the current user weapons carrying. |
hackteam | |
refresh | Refreshes the topmost page. |
return | Destroys the whole menu system provided there is an active game running in the background. |
freshgame | Starts a fresh game, bringing up a requester asking if you wish to exit the current game if you are in one. |
changepass | If oldpass matches the parental lock password, and newpass is the same as verify newpass, then the parental lock password will be changed. If pass menu is set, then this will be displayed if everything was ok, and if fail menu is set, then this will be displayed if any error occurred. |
checkpass | Checks password against the parental lock password and displays the pass menu if they match or the fail menu if they don’t. |
select | Used to select items. Used exclusively with the selection area. |
menuoff | Destroys the whole menu system including all pages currently on the stack. |
killmenu | Identical to popmenu, but always pops the page irrelevant of the validity of the page behind or the availability of the console. |
popmenu | Pops the most recent page off the top of the stack as long as there is a valid page behind it. If the most recent page was the only page on the stack, then the menu will only be popped if the console is enabled. |
reloadall | Marks all pages in the stack to be reloaded when they are next visited. Used to change languages. |
intermission | Identical to the menu command, with the exception that the created page cannot be exited. |
menu | This constructs a menu page or redisplays it if it has already been constructed. |
viewpos | View current player origin and angle. |
forcesong | Select a background song. Followed my song name (single player map). |
soundinfo | Display detailed information about the current sound settings. |
soundlist | Display a list of all sound files loaded into memory. |
stopsound | Stop sound for one game frame. |
play | Play a sound file. |
avi | Record in .avi format. |
gl_strings | Show a few graphic card specs. |
rawshot | Take a picture of the current game screen in RAW format. |
screenshot | Take a picture of the current game screen in TGA format. |
imagelist | Display the list of images used for the current map and client. |
vid_modes | Show screen resolution availability. |
vid_front | Force the display to use the front buffer. |
vid_restart | Restart video driver. |
conchars | Show character & colors availability. |
condump | Save client log. Followed by any name to save. |
clear | Clears the console screen of any text. |
messagemode2 | Display the text line for sending messages to players only on your team. |
messagemode | Display the text line for sending messages to other players. |
togglechat | Toggle the console. |
toggleconsole | Lower or raise the console screen. |
hackkillbots | |
bot_rem | Remove the last ID bot. |
bot_add | Add a bot. |
filter_write | Write the list of banned IP into file. |
filter_list | Show list of banned player by IP. |
filter_remove | Unbann a player. Followed by his IP. |
filter_add | Bann a player. Followed by his IP. |
updateinven | Update current single player weapons and items statistics. |
getgamestats | Update current single player statistics. |
killserver | Kill the server without exiting the batch file. |
wipe | Delete saved game. Followed by save name. |
load | Load a saved game. |
quickload | Save your current name by 'quick X'. (X = number) |
quicksave | Load from last 'quick save'. |
save | Save the current game to a file. |
serverstop | Ends server demo recording. |
serverrecord | Server demo recording. Every entity and every message will be recorded, but no playerinfo will be stored. Primarily for demo merging. |
unset_dmflags | Unset a value from the list_dmflags. |
set_dmflags | Set a value from the list_dmflags. |
list_dmflags | Display the current dmflags of the server. |
gamemap | On a server, you can change maps with two commands: map and gamemap. Map will cause all teams to reset, gamemap will change maps with the teams intact. |
demomap | Plays a demo. See the map command for more detailed info. |
gserver | [example: gserver sizematter 1.0], [example: gserver imagelist], [example: gserver autoprep] |
savesleft | Update the number of how many savegame is left available and store its value to menu_savesleft cvar. |
newsave | Save your current progress in single player with the default save name. |
map | Change the current game map. |
dumpuser | Display some info of the selected user (by using their ID). |
serverinfo | Display some server infos. |
status | Display information about current server status. |
kick | Remove a player from the server. |
heartbeat | Send manually the server infos to the master server. |
gsc_setusermode | |
gsc_ban | Ban a user out of the IRC channel. |
gsc_kick | Kick a user out of the IRC channel. |
gsc_gettopic | Get a list of topic from the channel you are at. |
gsc_settopic | Set a topic in the channel you are at. |
gsc_getusers | List all connected users in the specified channel. -- Usage: gsc_getusers <channel> |
gsc_private | Send a private message to a online user. -- Usage: gsc_private <user> <message> |
gsc_talk | Send a message to the channel you are at. -- Usage: gsc_talk <channel> <message> |
gsc_part | Leave the selected channel -- Usage: gsc_part <channel> <message> |
gsc_join | Join the room selected in the GameSpy Connect menu. |
gsc_getchannels | Get a list of channels in a IRC server from the GameSpy Connect Menu. |
gsc_disconnect | IRC server disconnection from the GameSpy Connect menu. |
gsc_connect | Connect to a IRC server from the GameSpy Connect menu. |
adddownload | Usage: adddownload <file> |
download | Begin downloading a file by calling the internal function SV_BeginDownload_f. |
nextdl | Proceed downloading the next file by calling the internal function SV_NextDownload_f. |
ip_list | To see the IPs. |
winstart | Start a windows programs from the server. |
minimise | Minimise the game software. |
disconnect | Disconnect from a game server. |
subliminal | Enable subliminal message. |
error | Simulation of a game crash. |
z_stats | Display Z-buffer memory statistics. |
dir | Displays a list of files and subdirectories in a directory (may contain ? and * wildcards). |
link | Create a symbolic link to a directory. |
path | Display information about the current path locations used by the game. |
baselines | Developer command when loading a map. (Not to be used manually) |
begin | Developer command when loading a map. (Not to be used manually) |
configstrings | Developer command when loading a map. (Not to be used manually) |
ghoulstring | Developer command when loading a map. (Not to be used manually) |
bindlist | Show list of current bind. |
unbindall | Remove bindings from all keys. |
unbind | Remove a binding from a key. |
bind | Assign a command or a set of commands to a key. |
cvarlist | Show list of all cvar from your game executable. |
zero | Clear the value of a cvar. |
setenv | Set an environment variable in subshells. |
sset | Set an environment variable allowing spaces. |
set | Set an environment variable. |
or | Perform an "or" operation. |
xor | Perform an "exclusive or" operation. |
and | Perform an "and" operation. |
add | Insert addition in a numerical cvar. |
cpuid | Display some infos of your current cpu. |
wait | Sleep for one game frame. |
alias | Used to create a reference to a command or list of commands. |
echo | Print text on the console. |
exec | Execute a console script file. |
cmdlist | Show list of all command from your game executable. |
Complete CMD list with description
Complete CMD list with description
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