"missing" textures
mappack2012 fucked up dust2004.
this fixes that.
this won't happen anymore, instead it will look like regular dust/iraq etc.
You cannot download this trough SoF it self, well maybe you can but at somepoint it will hang on a wav file anyway.
SoF will try to download that sound file & fail but keeps trying to download a local file that does not exist.)
Anyway I checked the maplist of mappack2015 and it doesnt have map dust2004. This means mappack2012 could never had that map.
However Dust2004 appears in the bonusmappack that was separated after CE 3.0 version. bonuspack2012.pak.
And the original compilation of bonuspack2012.pak is from Minato's mappack. I simply merged his files and renamed it.
I checked the website soffiles, and they don't have this map at all. Weird.
Yes, finally. Remembered this map, but never managed to get it completely. Now i can finally check this map out again. If im correct its a really good map.
While working on the Sofplus client http downloads, I had to put 100% correct downloadable files on my server. I found out that most map packs are crap.
Renamed maps, violated redistribution licenses, removed readme files and corrupt .bsp, .wav and .m32 files. And probably other corrupt files too, but the scanner I made can only detect those three types.
Figuring out what's correct and what not was frustrating and I couldn't find original downloads for a lot of files (only the crap in the map packs), so I gave up and didn't release the http download version.
Have been using that as source that is where I got the orange icon from :p.
Sometimes I was in luck and could find the .m32 with out an icon.
Maybe players still have valid versions in there sof folders.
If i wanted to check the packaged I made mainly containing .m32's how would I do this?
Sauron, I am a little bit confused with the errors marked in red inside the spoiler list
An example of what I mean: ctf:dm/kks_shottymadness_2 Ghoul :GHOUL/OBJECTS/UGANDA/ROCKET_ENGINE/ENGINE2 not found --> This skin never existed and when I checked the map, it's not even declared to be printed as second skin (engine2.tga)
ctf:dm/hypnosnipe2 missing textures facility/d_metalsmooth.m32 --> This map never use this texture at all and it say that its missing?
ctf:dm/us_warehouse_fv Missing texture /[lol].m32 can't find valid version --> What do you mean by can't find valid version? There's only one version of it and it's in the root textures folder which is the good directory.
---> By the way, [lol].m32 is the face of Bin Laden LOL!!!
[maps which contains] Ghoul :GHOUL/OBJECTS/GENERIC/TABLE_ROUND/TABLE not found [maps which contains] Ghoul :GHOUL/OBJECTS/GENERIC/FORKLIFT/FORKLIFT.tga not found... --> Sometimes, people create their own skin and apply into some skins that went removed before the final release of the game. It's possible too that some might not realize that these are non-existent.
While working on the Sofplus client http downloads, I had to put 100% correct downloadable files on my server. I found out that most map packs are crap.
Renamed maps, violated redistribution licenses, removed readme files and corrupt .bsp, .wav and .m32 files. And probably other corrupt files too, but the scanner I made can only detect those three types.
Figuring out what's correct and what not was frustrating and I couldn't find original downloads for a lot of files (only the crap in the map packs), so I gave up and didn't release the http download version.
Acadie wrote:Sauron, I am a little bit confused with the errors marked in red inside the spoiler list
An example of what I mean: ctf:dm/kks_shottymadness_2 Ghoul :GHOUL/OBJECTS/UGANDA/ROCKET_ENGINE/ENGINE2 not found --> This skin never existed and when I checked the map, it's not even declared to be printed as second skin (engine2.tga) Went to check pak0.pak and it is from the gold version. engine.ifl & forklift.ifl & table.ifl have more lines forklift.tga
forklift2.tga
forklift3.tga
table.tga
table2.tga
maybe raven wanted to make more or animated but didn't after all. anyway it's fixed. thx. ctf:dm/hypnosnipe2 missing textures facility/d_metalsmooth.m32 --> This map never use this texture at all and it say that its missing? I've made a error. this one shouldn't be here. ctf:dm/us_warehouse_fv Missing texture /[lol].m32 can't find valid version --> What do you mean by can't find valid version? There's only one version of it and it's in the root textures folder which is the good directory.
---> By the way, [lol].m32 is the face of Bin Laden LOL!!! If there is a corrupted .m32 SoF will try to load it. resulting in "Can't load *.m32 (invalid version)" being printed in console.
So what I mean is that I can't find a non corrupted version of bin laden.
in the root of textures, in mappack or user? either way could you upload this.
[maps which contains] Ghoul :GHOUL/OBJECTS/GENERIC/TABLE_ROUND/TABLE not found [maps which contains] Ghoul :GHOUL/OBJECTS/GENERIC/FORKLIFT/FORKLIFT.tga not found... --> Sometimes, people create their own skin and apply into some skins that went removed before the final release of the game. It's possible too that some might not realize that these are non-existent. I am aware of this.